PLAY SPRITE
This command will play an animated sprite. The command defines the start and end frames to be played. These frames must have been previously set up using the CREATE ANIMATED SPRITE command. The Delay Value specifies the delay factor between animating frames. A low value is fast, a high value is slow. The parameters should be specified using integer values.

SYNTAX
PLAY SPRITE Sprite Number, Start Frame, End Frame, Delay Value

RELATED INFO
SPRITE Commands Menu
Index

EXAMPLE
View Showcase Example
View Usage Example